Designing an Event Forwarding Framework in Java involves building a system that acts as an intermediary between event producers (source systems) and event consumers (target systems)(LLD).
This design promotes decoupling between components and enables scalability, reliability, and flexibility in integrating diverse systems.
✅ 1. Problem Statement
Design a framework where:
Events are produced by one or more systems.
Events need to be forwarded and consumed by one or more downstream systems.
The framework should be extensible, support asynchronous forwarding, and ensure reliable delivery.
✅ 2. Key Requirements
Functional:
Support registration of multiple event sources and consumers.
Route/forward events to appropriate consumers.
Support multiple event types.
Support filtering, transformation, or enrichment of events before forwarding.
Non-Functional:
Thread-safe, low-latency event delivery.
Extensible (plug in new sources/consumers).
Fault-tolerant and resilient.
Optionally persistent (in-memory or disk-backed).
✅ 3. High-Level Architecture
+----------------+
| Event Source | ← one or many
+--------+-------+
|
v
+--------------------+
| Event Dispatcher | ← central broker/router
+--------+-----------+
|
+----------+----------+
| | |
v v v
+---------+ +---------+ +---------+
| Consumer| | Consumer| | Consumer| ← multiple
+---------+ +---------+ +---------+
✅ 4. Core Components
1. Event
Base class or interface for all event types.
public interface Event {
String getType();
long getTimestamp();
}
2. EventSource
Interface to represent a producer of events.
public interface EventSource {
void generateEvent(EventDispatcher dispatcher);
}
3. EventConsumer
Interface for consumers that subscribe to and handle events.
public interface EventConsumer { boolean supports(Event event); void consume(Event event); }
4. EventDispatcher
Central component that receives events from sources and forwards them to appropriate consumers.
Can support routing/filtering/transformation logic.
public class EventDispatcher {
private final List<EventConsumer> consumers = new CopyOnWriteArrayList<>();
public void registerConsumer(EventConsumer consumer) {
consumers.add(consumer);
}
public void dispatch(Event event) {
for (EventConsumer consumer : consumers) {
if (consumer.supports(event)) {
// Dispatch asynchronously (optional)
CompletableFuture.runAsync(() -> consumer.consume(event));
}
}
}
}
5. EventRouter
(optional)
Handles advanced routing (e.g., filter by type or metadata).
Can be plugged into the dispatcher.
6. EventTransformer
(optional)
Allows transformation/enrichment of events before delivery.
7. EventQueue
(optional for durability)
Use in-memory queues like
LinkedBlockingQueue
or message queues (Kafka, RabbitMQ).
🎯 Pattern Mapping to Components
1. Observer Pattern
Participants:
EventDispatcher
= SubjectEventConsumer
= Observer
Purpose:
Notify all interested consumers when a new event is published.
// Dispatcher calls all registered consumers' consume method for (EventConsumer consumer : consumers) { if (consumer.supports(event)) { consumer.consume(event); } }
2. Strategy Pattern
Participants:
Interface:
RoutingStrategy
,TransformationStrategy
, etc.Implementations: e.g.,
TypeBasedRouter
,PriorityRouter
,AuditTransformer
.
Purpose:
Easily switch logic for routing/filtering/transforming without modifying core flow.
interface RoutingStrategy { List<EventConsumer> route(Event event, List<EventConsumer> all); }
3. Factory Pattern
Participants:
EventFactory
class to convert raw data (e.g., JSON, string) into event objects.
Purpose:
Abstract creation logic of event objects, useful when new event types are added dynamically.
public class EventFactory { public static Event createEvent(String rawPayload) { // parse and return appropriate Event implementation } }
4. Singleton Pattern
Participants:
EventDispatcher
orEventQueue
Purpose:
Avoid multiple instances that could lead to conflicting state or double dispatch.
public class EventDispatcher { private static final EventDispatcher instance = new EventDispatcher(); private EventDispatcher() {} public static EventDispatcher getInstance() { return instance; } }
5. Adapter Pattern
Participants:
Adapters for
LegacySystemProducer
orKafkaSourceAdapter
Purpose:
Wrap incompatible source systems to conform to
EventSource
interface.
class KafkaEventSourceAdapter implements EventSource { public void generateEvent(EventDispatcher dispatcher) { // Read from Kafka and forward to dispatcher } }
6. Decorator Pattern (Optional)
Participants:
EventTransformer
interface with layered decorators (e.g., enrichment, masking)
Purpose:
Dynamically attach additional responsibilities to events.
7. Chain of Responsibility (Optional)
Participants:
A chain of
EventHandler
classes processing the event.
Purpose:
Create a processing pipeline for events: validate → enrich → route → notify.
interface EventHandler { void handle(Event event, EventHandler next); }
8. Command Pattern (Optional, Advanced)
Participants:
Encapsulate each event delivery attempt as a command object.
Purpose:
Add retry, audit logging, or delayed execution for event delivery.
class DeliverEventCommand { private final EventConsumer consumer; private final Event event; public void execute() { consumer.consume(event); } }